On this page
- Plinko 2 at a glance
- Plinko 2 vs the original Plinko: what changed
- Plinko 2 features: Multiplier Ball Chance, Respin Chance and Multiplier
- Plinko 2 payout table by rows and risk
- RTP and max win: 98.6–99.0% and ×10,000 at 1 in 995,725
- How to play Plinko 2, step by step
- Is Plinko 2 provably fair?
- Plinko 2 vs Plinko, Plinko XY, Plinko 2 Halloween and Football Plinko
- Other versions of Plinko 2: Plinko 2 Halloween
- Where to play Plinko 2
- Sources and update history
- Plinko 2 FAQ
Short answer
BGaming released Plinko 2 on , with 8–16 rows, Low / Normal / High risk and 1–100 balls per press. Multiplier Ball Chance adds 2× or 4× balls, One More Spin (Respin Chance) adds respins, and Multiplier (Multiplier feature) adds up to three movable 2× stretches.
RTP is 98.6–99.0%. The board tops out at 2,500× on 16 rows High; purchased features lift the maximum to 10,000×, at 1 in 995,725. The studio demo is free, and every row-and-risk multiplier table follows below.
Plinko 2 at a glance
A ball’s landing pocket still supplies the board multiplier, but Plinko 2 adds effects that can extend the payout beyond that pocket. Rows and risk remain separate controls. Buy features activates the enhancements individually, so the board setting and the purchased effects both matter to the game you play.
Plinko 2 facts
- Studio
- BGaming
- Type
- Casual
- Game ID
- Plinko2
- Released
- Rows
- 8–16
- Risk levels
- Low · Normal · High
- RTP
- 98.6–99.0%
- Studio volatility label
- Low
- Maximum with purchased features
- 10,000× · €250,000 studio maximum
- Chance of maximum win
- 1 in 995,725
- Balls per press
- 1–100
- Demo stake
- 0.10–25 FUN
- Modes
- Manual · Auto
- Buy features
- Multiplier Ball Chance · One More Spin · Multiplier
- Demo
- Free studio client
Is Plinko 2 a slot?
Plinko 2 has no spinning reels: the ball falls into a pocket and its multiplier supplies the board payout. BGaming classifies it as Casual, with extra effects applied around that pegboard mechanic.
The studio labels the game Low volatility; the Low, Normal and High risk control is a separate setting. Changing the risk control changes the displayed payouts, and purchased effects add their own mechanics around the board.
The BGaming range spans simple pocket payouts and feature-driven boards, making the feature set a useful way to choose between games.
Plinko 2 vs the original Plinko: what changed
The original Plinko settles a ball through its landing pocket, while the sequel layers moving multipliers and respin vortexes onto that familiar route. Multiball changes the pace of play. The useful distinction is how a drop pays and how a batch starts, not the shared pyramid shape.
| Parameter | Plinko | Plinko 2 |
|---|---|---|
| Release | ||
| Maximum multiplier | 1,000× | 10,000× with purchased features |
| Balls per press | One | 1–100 |
| Features | Record table · Manual / Auto | Multiplier balls · respin vortexes · movable multiplier stretches · Buy features |
| Fairness system | Provably fair, server and client seeds | Certified random number generator |
The sequel keeps adjustable rows and risk, so the familiar board controls remain useful. What changes is the path to a payout: a ball can carry a multiplier through a free drop, and a stretch on the field can multiply its win before the result settles.
The original Plinko keeps the pocket multiplier as the whole payout, while the sequel makes additional effects part of the result.
Plinko 2 features: Multiplier Ball Chance, Respin Chance and Multiplier
The Buy features field sits to the left of Play and lets you activate each enhancement separately. Each affects a different part of the drop. A multiplier ball changes the ball’s value, a vortex adds another attempt, and the movable stretches multiply a ball’s win as it passes through them.
Multiplier Ball Chance
Activate the chance of a multiplier ball before starting the round. A special ball carries its own multiplier into the payout.
One More Spin (Respin Chance)
Enable the respin effect to add random vortexes in the bottom pockets. Landing in a vortex gives a free drop while keeping the ball’s multiplier.
Multiplier (Multiplier feature)
Activate the stretches on the field, then move them along the board. A ball passing through a multiplier stretch has its win multiplied.
| Feature | What it adds | Effect on payout |
|---|---|---|
| Multiplier Ball Chance | A 2× or 4× ball | Applies the ball multiplier to its win |
| One More Spin / Respin Chance | Random vortexes in bottom pockets | A free drop retaining the ball multiplier |
| Multiplier | Up to three movable 2× stretches | Multiplies a ball’s win when it passes through a stretch |
When features are not available
Licence restrictions can make Buy features unavailable; Auto and Quick spins can also be disabled. The available controls determine which of these effects you can activate for that session.
Keeping the ball multiplier on a respin is the important detail in One More Spin: the free drop retains that multiplier instead of starting again as an ordinary ball. The movable stretches work through the ball’s route across the field, giving their placement a different role from the landing pocket.
The pocket multipliers remain the starting point for a win, with the enabled features supplying their additional effects.
Plinko 2 payout table by rows and risk
The board payout is the stake multiplied by the landing pocket’s multiplier, before feature effects are applied. Both sides mirror each other. On the longest board, Low holds the narrowest spread between edge and centre, while High stretches that gap furthest.
16 rows · Low
16 rows · Normal
16 rows · High
16-row pocket multipliers, read from either edge towards the centre.
| Pockets | Low | Normal | High |
|---|---|---|---|
| 1 and 17 · edges | 25× | 250× | 2,500× |
| 2 and 16 | 10× | 40× | 200× |
| 3 and 15 | 5× | 8× | 24× |
| 4 and 14 | 2.5× | 3× | 5× |
| 5 and 13 | 1.5× | 2× | 2.1× |
| 6 and 12 | 1.2× | 1.5× | 1.2× |
| 7 and 11 | 1× | 1× | 0.6× |
| 8 and 10 | 0.7× | 0.5× | 0.3× |
| 9 · centre | 0.5× | 0.3× | 0.1× |
All 27 settings: multipliers from edge to centre
| Setting | Pocket multipliers, edge → centre |
|---|---|
| 8 rows · Low | 4× · 2× · 1.1× · 0.9× · 0.5× |
| 8 rows · Normal | 15× · 3× · 1.4× · 0.6× · 0.2× |
| 8 rows · High | 30× · 4× · 1.1× · 0.4× · 0.1× |
| 9 rows · Low | 5× · 2.6× · 1.6× · 1.2× · 0.5× |
| 9 rows · Normal | 20× · 5× · 2× · 0.9× · 0.3× |
| 9 rows · High | 46× · 8× · 2.4× · 0.4× · 0.1× |
| 10 rows · Low | 7× · 3× · 1.9× · 1.1× · 0.7× · 0.5× |
| 10 rows · Normal | 30× · 6× · 2.5× · 1× · 0.5× · 0.3× |
| 10 rows · High | 80× · 6× · 2.4× · 1× · 0.4× · 0.1× |
| 11 rows · Low | 9× · 4× · 2× · 1.6× · 0.9× · 0.5× |
| 11 rows · Normal | 50× · 9× · 4× · 1.5× · 0.6× · 0.3× |
| 11 rows · High | 110× · 15× · 4× · 1.7× · 0.4× · 0.1× |
| 12 rows · Low | 12× · 5× · 2.4× · 1.5× · 1× · 0.7× · 0.5× |
| 12 rows · Normal | 75× · 12× · 3.5× · 1.5× · 0.9× · 0.6× · 0.3× |
| 12 rows · High | 160× · 16× · 5.1× · 1.8× · 0.8× · 0.4× · 0.1× |
| 13 rows · Low | 15× · 6× · 2.4× · 1.8× · 1.2× · 0.9× · 0.5× |
| 13 rows · Normal | 90× · 25× · 6× · 2.5× · 1.1× · 0.6× · 0.3× |
| 13 rows · High | 300× · 43× · 8× · 2.5× · 1.1× · 0.4× · 0.1× |
| 14 rows · Low | 18× · 7× · 5× · 2.6× · 1.5× · 1× · 0.7× · 0.5× |
| 14 rows · Normal | 120× · 30× · 6× · 3× · 1.5× · 1× · 0.6× · 0.3× |
| 14 rows · High | 500× · 64× · 15× · 4× · 1.5× · 0.6× · 0.3× · 0.1× |
| 15 rows · Low | 20× · 8× · 4× · 2× · 1.5× · 1.2× · 1× · 0.5× |
| 15 rows · Normal | 150× · 32× · 9× · 4× · 2.5× · 1.2× · 0.6× · 0.3× |
| 15 rows · High | 1,000× · 75× · 24× · 6× · 2.5× · 0.8× · 0.3× · 0.1× |
| 16 rows · Low | 25× · 10× · 5× · 2.5× · 1.5× · 1.2× · 1× · 0.7× · 0.5× |
| 16 rows · Normal | 250× · 40× · 8× · 3× · 2× · 1.5× · 1× · 0.5× · 0.3× |
| 16 rows · High | 2,500× · 200× · 24× · 5× · 2.1× · 1.2× · 0.6× · 0.3× · 0.1× |
BGaming demo client, captured .
Reading the table
Start at either edge and follow the sequence inward; the same multipliers appear in reverse on the opposite side. A pocket below the stake multiplier returns only part of that stake before any feature effects, so a paid result and a profit are different outcomes.
Read across a setting before comparing its edge with another risk level. The centre changes too, so choosing the largest edge multiplier also means choosing the rest of that setting’s payout sequence.
A paytable describes payouts, while theoretical return describes the game over repeated play.
RTP and max win: 98.6–99.0% and ×10,000 at 1 in 995,725
Return and the largest possible win answer different questions: the former describes the long-run return, while the latter describes the ceiling with purchased features. Neither promises a session result. BGaming’s headline return rounds the range in the rules.
“depending on the player’s chosen strategy”
BGaming Plinko 2 rules, Return to Player
The rules tie the return range to the chosen strategy, and tie the maximum to activating purchased features. The cash maximum is BGaming’s studio figure; real-money stake limits and currency belong to the casino.

“With purchased features activated, your win can reach ×10,000”
BGaming Plinko 2 rules, purchased features
The difference between return and odds matters here: the ceiling alone says little about the result of an ordinary drop.
How to play Plinko 2, step by step
Open the studio client, then work through the controls before pressing Play. Set the stake before dropping. Risk level and Lines select the board, while Balls amount determines how many balls start together.

Load the demo
Start the free FUN client and use Click to Start to enter the game.
Choose the stake
Set the amount for a ball before selecting the board and batch controls.
Set Risk level
Choose Low, Normal or High to change the pocket multipliers.
Select Lines
Choose the number of peg rows to load the corresponding payout layout.
Set Balls amount
Choose how many balls to send with a press, keeping the batch size separate from the stake.
Choose Buy features and press Play
Activate the available enhancements in the field to the left of Play, then start the round.

Auto
Set the number of automatic rounds and the number of balls in the first round, then start autoplay. Stop ends automatic play.
Bet size and currency
The demo uses FUN play credits within the limits in the facts box. At a real-money casino, the casino sets the available currency and stake limits. Balls amount controls the batch rather than the currency, while Auto controls repeated rounds rather than the board’s payout values.

Round rules
On some licences, Play stays inactive until the current round ends. A malfunction voids all plays and payouts, and unfinished rounds are terminated every 24 hours.
The basic drop-and-pocket mechanic stays the foundation as you add the batch and feature controls.
Is Plinko 2 provably fair?
BGaming describes Plinko 2 through a certified random number generator and testing of the game. Certification concerns the random outcome system. The original Plinko uses a different fairness description, built around server and client seeds.
“certified RNG” · “independent testing”
BGaming Plinko 2 FAQ
For Plinko 2, the certification is about the system producing random results; it leaves the displayed pocket multipliers and the return range in place. A certified generator gives no extra payout for a selected risk level and no promise that a particular session will finish ahead.
A seed-based round verification lets a player examine an individual result, which is a different assurance from the RNG description used here.
Plinko 2 vs Plinko, Plinko XY, Plinko 2 Halloween and Football Plinko
BGaming’s neighbouring games share the pegboard shape but divide between pocket-led payouts and feature-driven drops. The original keeps payouts simple. Plinko XY retains that payout scale, while Football Plinko moves towards the sequel’s feature set.
| Game · release · RTP | Max win · rows / risk | Fairness · extra · demo |
|---|---|---|
| Plinko 2 · BGaming; ; 98.6–99.0% | 10,000× (€250,000), purchased features; 8–16 · Low / Normal / High | Certified RNG; Multiplier Ball Chance; One More Spin / Respin Chance; Multiplier; Buy features; 1–100 balls; Demo: Yes |
| Plinko · BGaming; ; 98.91–99.16% | 1,000×; 8–16 · Low / Normal / High | Provably fair; Record table; Manual / Auto; Demo: Yes |
| Plinko XY · BGaming; ; 98.91–99.16% | 1,000×; 8–16 · Low / Normal / High | Certified RNG; Built for crypto projects; Demo: Yes |
| Plinko 2 Halloween · BGaming | 8–16 · Low / Normal / High | Demo: Yes |
| Football Plinko · BGaming; ; 99% | 10,000× (€250,000); 8–16 · Low / Normal / High | Secure RNG; Multiplier Ball Chance; Respin Chance; three Buy features; 1–100 balls; Demo: Yes |
Original Plinko pays through its landing pocket and includes a record table, keeping the emphasis on the board payout.
Plinko XY keeps the same paytable and is built for crypto projects, retaining the original’s maximum payout scale.
Plinko 2 Halloween is a separate game with its own demo and the same row-and-risk choices.
Football Plinko brings multiplier balls and respins into a football setting, with purchasable enhancements and batch drops.
The BGaming family offers both approaches: the original and XY keep the lower ceiling, while Plinko 2 and Football add features and a higher maximum.
Other versions of Plinko 2: Plinko 2 Halloween
BGaming released Plinko 2 Halloween on , carrying Plinko 2’s board and features into a Halloween theme. The studio client’s paytable is identical across every row and risk setting, keeping RTP at 98.6–99.0% by strategy and the maximum at 10,000× with purchased features.
Plinko 2 Halloween: the same board in a Halloween theme
Halloween Plinko puts the familiar board in a graveyard, with pumpkin pockets beneath the pegs. The middle risk setting becomes Medium instead of Normal, without changing its payouts.
- Studio
- BGaming
- Released
- Rows
- 8–16
- Risk levels
- Low · Medium · High
- RTP
- 98.6–99.0% by strategy
- Top win
- 10,000× with purchased features
- Demo stake
- 0.10–25 FUN
Plinko 2 vs Plinko 2 Halloween
| Feature | Plinko 2 | Plinko 2 Halloween |
|---|---|---|
| Released | ||
| RTP by strategy | 98.6–99.0% | 98.6–99.0% |
| Top win with purchased features | 10,000× | 10,000× |
| Demo stake | 0.10–25 FUN | 0.10–25 FUN |
| Risk level labels | Low / Normal / High | Low / Medium / High |
BGaming client · FUN play credits
Choose Halloween for its setting: the theme leaves the return unchanged. Casinos carrying Plinko 2 are listed in the listings below.
Where to play Plinko 2
1win carries Plinko 2 for South Africa, Canada outside Ontario and India, while Drip’s Canadian lobby lists it in Instant Games. Stakes and currency are set by the casino.
The casino sets the currency and betting limits for real-money Plinko, rather than using the demo’s FUN credits.
Sources and update history
BGaming’s demo client supplies the pocket multipliers, and its rules describe the purchased effects and maximum-win conditions. The rules distinguish board and features. The studio’s game listing supplies the release and the cash maximum.
| Reference | Contents | Date |
|---|---|---|
| Studio demo client | Pocket multipliers, demo stakes and feature controls | |
| Plinko 2 rules | RTP range, maximum-win probability, purchased effects and round rules; version 1.0 | ; read |
| BGaming Plinko 2 | Release, Casual classification, studio maximum, feature list and fairness description |
Page history
- Added all row-and-risk multiplier tables, purchased-feature mechanics, the maximum-win probability and a comparison with the original and neighbouring BGaming games.
- RTP, top win, release date, rows, risk levels and features taken from BGaming’s game page; demo link added.
- Added Plinko 2 Halloween, the same game in a Halloween theme, with its cover and free demo.
- 3 new frames from the studio’s own demo, set next to the part of the review they show.
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